STUDIO • ACCESSIBILITY

Accessibility

Sweet Realm Arcade aims to keep its navigation, written documentation and primary controls usable across common phones, tablets and desktop browsers.

Readable site navigation

The website uses standard text links for core navigation. Menus are grouped into Play, Guides and Studio sections, while legal information remains available in the footer.

Contrast and visual hierarchy

The interface uses bright text and controls against dark surfaces. Important values such as score, moves and level objectives are shown as text rather than communicated by color alone.

Audio is optional

Music and sound effects can be disabled. Important state changes such as objective progress and level completion are also displayed visually.

Reduced motion

The stylesheet respects the browser's reduced-motion preference for most interface animation. Match movement itself is part of the puzzle mechanic and cannot be removed entirely without altering gameplay.

Touch input

Primary game controls are sized for mobile use, and the board scales according to available viewport space.

Known limitation

The puzzle board is primarily visual and does not yet offer a fully equivalent nonvisual game experience. Written instructions and help content remain accessible outside the board, and improving nonvisual gameplay support is a future area of work.